Kkanbanwall

The theory

Why Kanban works

The short version takes a minute. The five chapters under it take about 23 minutes, and every number in them is measured from a workflow simulated a day at a time, so if you doubt a claim, you can press play and watch it happen.

The short version

  1. Most boards show where the work is, and never how long it has been there. Put a counter on every card and the first surprise arrives: a team of eight, with about four days of work in each change, takes 12 days to finish one.
  2. The work is not slow; it waits. A developer starts a second card while the first waits for review, and 24 cards in progress for eight people means every card spends most of its life waiting for somebody.
  3. Limit how much each phase may hold, about one card per developer, and the same team finishes about as much (9.6 a week against 10.0) in 6.5 days. Half the wait, for the same work.
  4. Why: the wait is the work in progress divided by what the team finishes. That is Little's Law. A team cannot finish twice as much tomorrow, but it can hold half as much today.
  5. When a limit stops somebody, they move another card forward (review it, validate it, unblock it), and the team finishes 10 a week against 5 for people each counting their own.
  6. A workflow runs at the pace of its slowest step. Keep that step fed, hold the others to its pace, and make it faster before you add anybody to it.

Five chapters, one at a time

Start with the first chapter

It is three minutes long, and it ends on the number most teams have never looked at.

The board you already have → or try a wall

Little's Law is John D. C. Little's (1961). The theory of constraints and drum-buffer-rope are Eliyahu M. Goldratt's, from The Goal. The walk with the dog is David J. Anderson's. Flow efficiency is from Modig and Åhlström's This Is Lean. The simulations are ours, and the arithmetic is theirs.

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